Uuuumm...Hi?

Just a place to indulge my need for internet hoarding;)
borrowedcarbon:

a-little-melancholy:

chaz-gelf:

sixmilliondeadinternets:

Gandhi has been historically the most aggressive character in Civilization due to an original bug in the first game that caused him to go all-out once he reaches democracy. They just kept the thing going ever since.


To further explain this bug, because I was chatting with mothmonarch about Civilization and other strategy games last night and I never got around to explaining this fully, but I love this story:
Gandhi’s AI in the original game had its aggression set to the absolute minimum (0 on a scale of 0 to 10, I believe, I may have this wrong but the basic idea I’m about to explain is accurate, as far as I can tell). Adopting democracy lowers an AI civ’s aggression by 2 points, so when someone who is fully peaceful loses two points of aggression, they should still be nice and polite, right?
Except this is an old DOS game, and so computer math is in place. What actually happened was that Gandhi’s aggression level ticked backwards two steps, from 0 to 255. On a scale of 0 to 10, Gandhi is now 255 points of pure nuclear rage.
And that’s the story as I recall it, but again I may have gotten some details wrong, so feel free to correct me! After that, as the original poster said, the devs loved the bug so much that they just kept it in as a running joke!

“On a scale of 0 to 10, Gandhi is now 255 points of pure nuclear rage.”I about pissed myself laughing at this.

things like this make me so happy.
FUN FACT this programming thing is called integer overflow and it fucks up all your shit. when a program tries to store a number in a variable that is too big or too small for that variable to understand, it rolls over into the SMALLEST or LARGEST possible number respectively. 
this was also an issue in the original pokemon games. if you stat-upped during a battle beyond the stat threshold, you’d roll over into ABSURD NEGATIVE NUMBER STATS and not be able to do SHIT.

borrowedcarbon:

a-little-melancholy:

chaz-gelf:

sixmilliondeadinternets:

Gandhi has been historically the most aggressive character in Civilization due to an original bug in the first game that caused him to go all-out once he reaches democracy. They just kept the thing going ever since.

To further explain this bug, because I was chatting with mothmonarch about Civilization and other strategy games last night and I never got around to explaining this fully, but I love this story:

Gandhi’s AI in the original game had its aggression set to the absolute minimum (0 on a scale of 0 to 10, I believe, I may have this wrong but the basic idea I’m about to explain is accurate, as far as I can tell). Adopting democracy lowers an AI civ’s aggression by 2 points, so when someone who is fully peaceful loses two points of aggression, they should still be nice and polite, right?

Except this is an old DOS game, and so computer math is in place. What actually happened was that Gandhi’s aggression level ticked backwards two steps, from 0 to 255On a scale of 0 to 10, Gandhi is now 255 points of pure nuclear rage.

And that’s the story as I recall it, but again I may have gotten some details wrong, so feel free to correct me! After that, as the original poster said, the devs loved the bug so much that they just kept it in as a running joke!

On a scale of 0 to 10, Gandhi is now 255 points of pure nuclear rage.”

I about pissed myself laughing at this.

things like this make me so happy.

FUN FACT this programming thing is called integer overflow and it fucks up all your shit. when a program tries to store a number in a variable that is too big or too small for that variable to understand, it rolls over into the SMALLEST or LARGEST possible number respectively. 

this was also an issue in the original pokemon games. if you stat-upped during a battle beyond the stat threshold, you’d roll over into ABSURD NEGATIVE NUMBER STATS and not be able to do SHIT.

(Source: halcy)